AI Insights · Timothy · April 2022
Top 5 Crime Games on Android in the US: Q1 2022 Performance
Explore the performance trends of the top 5 crime games on Android in the US during Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 crime games on the Android platform in the United States showcased varying performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the market dynamics for this genre.
June's Journey: Hidden Objects from Wooga experienced a notable fluctuation in its weekly revenue, peaking at around $680K in the final week of March. Weekly downloads peaked at about 23.4K at the start of the quarter but saw a decline towards the end, closing at approximately 16.8K. The game maintained a consistent number of weekly active users, ranging from 231K at the beginning to around 205K at the end of Q1.
Mafia City by Phantix Games saw steady weekly revenue with a high of approximately $598K at the start of the quarter and settling around $506K by the end of March. Weekly downloads varied, starting at roughly 29.3K and ending at 22.2K. Weekly active users also showed a slight increase towards the end of the quarter, starting at 154K and ending at about 132K.
The Grand Mafia, also from Phantix Games, demonstrated consistent weekly revenue, peaking at about $589K at the beginning and closing at $509K. Weekly downloads fluctuated slightly but remained robust with numbers ranging from 17K to 26K. Active users saw a minor increase, starting at 42.8K and ending the quarter at around 35K.
Idle Mafia - Tycoon Manager by Century Games PTE. LTD. showed a decrease in weekly revenue over the quarter, starting at about $111K and dropping to approximately $75.5K by the end of March. Weekly downloads started at 11.6K, dipped mid-quarter, and ended at around 5.8K. Active users also declined from 83.2K to about 68.6K.
Manor Matters from Playrix had relatively stable weekly revenue, peaking at approximately $91.2K and ending the quarter at around $76K. Weekly downloads showed some variation, starting at 4.9K and reaching a high of 12.1K mid-quarter before closing at 5.7K. Active users remained relatively steady, ranging from 94.8K to about 98.5K.
These performance trends highlight the dynamic nature of the crime game genre on Android in the US. For more detailed insights and data, visit Sensor Tower.